Yes, I'm finally finished the overland map design! I will get back to scripting & populating it later, I have more urgent areas to focus on - such as this one nice shipwreck beach. Feels nice to design an area that's not in a miniature size. Of course, I'm having a wee bit hard time since I haven't designed a beach before. What makes a good, beautiful and natural beach? They're usually mostly sand...
But plain sand is boring! I looked at Storm of Zehir's shipwreck area, but that didn't help too much since the idea was too different and the actual beach was...well, pretty much empty. I need to think of something, the area is supposed to be nice and relaxed and fun to explore and talk to NPCs. Oh and the ship will be a part of a "quest" that will NOT appear in the player's journal. It's sort of a mystery that the player will have to solve without relying to journal entries telling them every little thing they need to do. I won't make it too hard though, I promise!













